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Axis and allies 2004
Axis and allies 2004







axis and allies 2004 axis and allies 2004 axis and allies 2004

If the upkeep of ammo and oil worsens, a drain of money can occur (a negative income). If the upkeep of either ammo or oil are not met, a player's monetary income will be reduced. Money is used to purchase units and technologies, while ammo and oil are used for unit upkeep. Unlike money, both the resources of ammo and oil can be obtained from just about any building. Money is obtained from a constant flow of revenue received from a Corps HQ', Division HQ's, and cities. Gameplay supports up to eight players in a single battle in both singleplayer and multiplayer.Īxis & Allies focuses on the production of three major resources: money, ammo, and oil. Axis & Allies also has a "City Control" percentage toggle option that can be enabled, in which the winner of the battle goes to the first side/team to capture a set percentage of cities on the map. The primary objective of gameplay is to destroy the opposing enemy military forces, although some campaigns and maps will require other objectives to be completed first, such as capturing certain cities or defending a specific area, in order to achieve victory. The five nations have military units corresponding to that of their nationality, and each general of the five nations have unique special operations, such as carpet bombing, deploying a secret agent, or using propaganda warfare.Įach nationality also has technology such as snipers for Russia, flamethrower tanks for Great Britain, and king tiger tanks for Germans. Axis & Allies allows the player to assume the role of a military general of one of the five superpowers of World War II: the United States, Great Britain, Germany, Russia, and Japan.









Axis and allies 2004